OBS is a myst-like project where you’re free to explore a small island, to understand its rules or maybe just to see the time pass.

It’s an experiment I’ve been working on for a long time. It started as a school exercice on Unity about asset optimization, but I really like the playground I created so I started thinking how to turn it into a game.

OBS is a personal research, the closest vision to what I could call “Making what feels home”.


I don’t really have any idea where this game is going, I’m trying to release a correct playable demo but the game is never supposed to be finished. OBS is a galaxy of small worlds that you’ll have to travel through.